![]() And when these Beasts work in unison, a symphony of destruction, death, until the literal apocalypse will endure. They all have their special individual skills, as well as class-specific abilities causing different effects. There are multiple deadly (and bizarre) Beasts to unlock. And as every hardened armchair general knows, it all starts with your units, which we call Beasts. Inkulinati is a game of nuance and brain-sizzling challenge that will test even the most hardened strategists. Embark on your journey and become the greatest Inkulinati of all time!ĭon’t let the looks fool you. Being a master of the quill isn’t easy, so make sure you’re focused and plan every move wisely. Draw your army of Beasts, and spill the ink of your enemy, defeat medieval superstars and collect perks to unleash hidden powers. Inkulinati is a turn-based strategy game inspired by medieval manuscripts. Any update or patch that we release will be fully transparent and include patch notes so that the Community can follow Inkulinati’s progress.” We plan to use the discussion hubs and also our Discord server to collect Community’s opinions. “We are looking forward to hearing the Community’s thoughts, feedback, and suggestions for new features and balancing. How are you planning on involving the Community in your development process? ![]() Big additions like the planned online multiplayer will be milestones that might warrant a moderate price increase as the game reaches full release.” We will evaluate the pricing regularly as the game gains features, expands in scope and moves to beta and then final release. Will the game be priced differently during and after Early Access? You have a single-player campaign, local hot-seat mode, eight Inkulinati Masters, many Beasts, and Battlefields.” “The Early Access version of Inkulinati contains a solid experience with a lot of content and gameplay. What is the current state of the Early Access version? During the Early Access phase, we will start by adding more Beasts, Inkulinati Masters, Battlefields, and other content into the game.” “The full version of the game will have various types of additional content, one of our top priorities being online multiplayer. How is the full version planned to differ from the Early Access version? This timeframe may be longer or substantially shorter, depending on the feedback we receive from the community.” “Our goal is to have the game in Early Access for approximately one year. We also want to hear Community’s feedback and suggestions during the Early Access phase too, making sure that Inkulinati can be the best game it can be.”Īpproximately how long will this game be in Early Access? Together, we can make Inkulinati stronger (and better and more fun)! We want to collect as much feedback and as many suggestions as we can throughout the Early Access campaign so that we can create a game that both you and we will be happy with. However, we feel that it would be great if you, our players, could help us shape Inkulinati too. We have quite a few Armies, Beasts, Battlefields, Inkulinati Masters, and objects to scratch your head over and have fun with (some even explode!). We have other single-player modes for you to explore and we will also have a local multiplayer hot-seat mode. ![]() ![]() We have a single-player campaign that plays differently with every run. We feel that right now we have a lot of content. We feel that Early Access is the perfect way of making Inkulinati the best game it can be. ![]()
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